Plasma Live Wallpaper2014
Highly customizable real-time rendered simulation of moving plasma.
Can easily replicate soothing lava-lamp-like effects or mesmerizing psychadelic visuals.
- Fully GPU rendered within a OpenGL ES Fragment Shader.
- The base effect is achieved through a summation of several animated sine-waves.
- The resulting sum of all the waves is then fed into a user picked function to generate a color for each of the RGB channels.
- Rendered to an off-screen Framebuffer, potencially with a smaller resolution, allowing smooth running on weaker devices.